Customer

For All

Services

Social Innovation, Product Adaptation, Inclusive Design, Accessibility Strategy, User-Centered Development, Positioning

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Year

2026

For All Boardgame

For All People is an adapted board game project based on the classic game Mensch ärgere Dich nicht and developed to enable people with different disabilities to participate in shared play experiences in a more independent, intuitive, and inclusive way. The project focuses on redesigning and modifying a board game so that players with motor, visual, and cognitive impairments can engage more easily with the game structure, components, and rules. Through inclusive product adaptation, the game was enhanced with features such as improved tactile guidance, simplified interaction patterns, clearer visual contrasts, more accessible game logic, and user-centered design adjustments. This approach helps transform a conventional board game into a socially inclusive product that fosters participation, interaction, equal access, and shared enjoyment. For All People demonstrates how design and innovation can be used to create social impact, making leisure activities more accessible while promoting inclusion, dignity, and community participation.

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References

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